When you preview a game in Construct 2, it runs a local HTTP server to run the game. This is to make it work as if it were really online, and also to get around...
Creating a game for Windows 8 is easy with Construct 2 . If you haven't already, download the Free edition and get going with the Beginner's guide ! Note: Consi...
Backing up is an essential part of working on a computer, but is often neglected. Despite the best of efforts, in practice neither the hardware nor software in...
Often a criticism of HTML5 games is that you can't run them from desktop or start menu shortcuts like you do for other games. However, this is in fact possible...
Construct 2 can make all kinds of 2D games. In this tutorial, you'll be taken through the basics of making a platform game in Construct 2. If you're new to Cons...
Previewing on a LAN address in Construct 2 allows any device on your Local Area Network (LAN) to preview your project. For example, if you have both a PC and an...
Construct 2's Text object supports Web Fonts , which are fonts hosted online. This is really handy for using interesting fonts because you can't guarantee every...
These days it's naïve to assume everyone on the web has a mouse and keyboard. On the modern web, many people are now browsing via touchscreen devices like iPhon...
The new Scirra Arcade allows you to share your game with the world on the Scirra website itself! Here's what you need to know. To ensure players have a good exp...
Construct 2 games run in a browser using HTML5 technology. This means there are many ways you can publish your games. Here's an overview of the ways to share yo...
Virtually every game has to work on a different sized screen. This can be different size phone screens - which can even vary across different versions of the sa...
To publish a native app on the iOS App Stores you need to be a registered developer with Apple. Note this costs $99 a year; If you're not yet ready to publish,...
Member since 21 May, 2007
The official blog for all things Construct and Scirra run by our employees!
Wider technology issues from Ashley's perspective.