Ashley's Recent Forum Activity

  • Please make sure you are using the latest stable release r227 - we fixed a bunch of bugs to do with audio already.

    If you still have trouble, please file a bug in the Bugs forum following all the guidelines, or it will not be investigated.

  • That's our code to work around WKWebView limitations. It should only be used if you enable WKWebView when exporting from C2, and then it should automatically add the CorHttpd plugin to the project (at least in the new Intel XDK project format...). It should work if you either turn off WKWebView or add the CorHttpd plugin.

  • Unless you can actually provide benchmarks that indicate a measurable difference, this is basically a waste of time. I don't see any real measurements proving there is an improvement, and I don't believe there is any technical reason for there to be any improvement either. Minification radically alters the code so much that the original formatting doesn't matter much, coding styles don't usually affect functionality, and I don't know what you mean by "compiling stability" or "reducing errors", the current code is still standards-compliant Javascript so will be parsed, compiled and executed more or less identically regardless of whether there are extra/missing semicolons, parentheses, etc.

  • Enable some of the backup options.

  • The .capx isn't helpful, we need the original .wav file that you are importing. Can you provide that?

  • Closing as not a bug, you are using the wrong expressions. To center something in the viewport, use (ViewportLeft("layer") + ViewportRight("layer")) / 2, (ViewportTop("layer") + ViewportBottom("layer")) / 2.

  • The original report doesn't contain many details: what export options are you using exactly? Are you enabling WKWebView support or the new Intel XDK project format? (Both were introduced with r224.) Does it affect both iOS and Android or just one?

  • mostly i agree, but compilers / interpreters have to handle javascript errors when they are caught and losing time to handling them just to avoid errors takes some small amount of time. when it gets loaded with such small time errors - all together it causes a bit more of time wasted.

    I'd have thought this would make almost no difference at all. They are not errors, it's just coding tips provided by a style tool, and whether they are corrected or not it's still standards-compliant Javascript code. Can you actually measure an improvement after the changes?

  • Please file bugs to the bugs forum following all the guidelines if you run in to any problems. Rolling back to old versions is not a sustainable solution and opens you up to multiple bugs that we already fixed - for example r221 is affected by several pretty serious iOS bugs which we since fixed.

  • Yes, the new minimum framerate is 30 FPS. I should update the manual. That means dt will never be bigger than 1/30 unless you change the minimum framerate. Also because the display is v-synced, you will likely only see dt values which are multiples of 1/60.

  • It does support the old Intel XDK, just don't tick the "Use new Intel XDK project format" checkbox on export and it exports exactly what it did in older versions.

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  • I don't think any of those messages matter at all. They are just coding style messages. We use our own tools for that.

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Ashley

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