Ashley's Recent Forum Activity

  • I'm sure the worst that happen would be Microsoft asking you to purchase the full version. I don't think they'd ask us developers to do that unless we were selling Construct, and I don't think they'd ask any indie developers selling Construct-made stuff to do that either, because they're not using Visual Studio

  • It helps if you just quickly test drive new builds with your .caps even if you don't intend to use that build, because it helps us find and fix things which have been broken quickly, instead of wondering which change over a couple of builds was the culprit.

  • Bugs aren't closed unless either a developer fixes the report, or they are re-tested at a later date and found to be working now. Us developers go through the full list regularly (including the oldest ones) and review all of them, and a bug won't be closed unless it can be proven fixed. I won't close an old bug just because it's old, it still needs to be fixed. Also, I'm sure nearly all of them are bugs, since feature requests should not be on the bug tracker and I immediately close any reports which are not bugs (and I don't think I've seen many on there).

    I don't think it's a mess. It's a relevant list of all the problems currently in Construct. It's miles better than having reports strewn around a forum being forgotten about.

  • That's totally awesome. Good stuff, showed off most of Construct's graphical capabilities

  • It might help to pick through the changelogs for the builds you missed and see if there's any relevant updates that might affect your .cap in that.

  • As many as it takes. We have 150 open bugs. It's anyone's guess

  • I was considering what you said with moving half the width/height, but a problem is it's a 360-degree movement.

    Why is that still a problem? You can move in 32 pixel steps in any direction. And it cuts the CPU usage by a factor of 32 - much much faster.

    [quote:3ahsxcfo]It might be hard to implement but something like being able to tell how much a bounding box is overlapping something else and from what side, X and Y respectively

    Just compare the values .left/.top/.right/.bottom of the two objects.

  • You do not have permission to view this post

  • *looks shifty*

  • Well, you've literally asked the million dollar question. If you find a good solution, let the big distributors know too, because they still haven't figured it out yet either.

    I think the most robust way is to verify your application over the internet. However, this will inevitably cause problems for legitimate users, who have firewalls, have offline laptops and computers, you might have server outages, and so on. Ironically the pirates who crack your program have a much easier time without any of that hassle, so this kind of system probably ends up pressuring legit users to pirate the software to avoid the DRM hassle.

    Personally, I'd be inclined just to release it totally unprotected. Legit users get zero hassle. Anyone can pirate it of course, but in a world where people make it their hobby to routinely find software, crack it, and release it for free, are you really losing out that much?

    If your EXE is an indie game or similar, the fact someone can trivially send their game to their friend might actually work to your advantage. Word will spread and you may get more sales that way.

    In short, the secure distribution thing is a myth. Nobody has done it well before. It's effectively impossible, so I'd be inclined to go to the opposite extreme.

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
  • Davo, this one's for you... I think it unecessarily redraws the event sheet when you move the mouse.

    File a bug report for it if you haven't already.

  • Set the time scale to 0.

Ashley's avatar

Ashley

Early Adopter

Member since 21 May, 2007

Twitter
Ashley has 1,767,495 followers

Connect with Ashley

Trophy Case

  • Jupiter Mission Supports Gordon's mission to Jupiter
  • Forum Contributor Made 100 posts in the forums
  • Forum Patron Made 500 posts in the forums
  • Forum Hero Made 1,000 posts in the forums
  • Forum Wizard Made 5,000 posts in the forums
  • Forum Unicorn Made 10,000 posts in the forums
  • Forum Mega Brain Made 20,000 posts in the forums
  • x125
    Coach One of your tutorials has over 1,000 readers
  • x74
    Educator One of your tutorials has over 10,000 readers
  • x5
    Teacher One of your tutorials has over 100,000 readers
  • Sensei One of your tutorials has over 1,000,000 readers
  • Regular Visitor Visited Construct.net 7 days in a row
  • Steady Visitor Visited Construct.net 30 days in a row
  • RTFM Read the fabulous manual
  • x42
    Great Comment One of your comments gets 3 upvotes
  • Email Verified

Progress

32/44
How to earn trophies

Blogs