Ashley's Recent Forum Activity

  • I've played it, and the graphics and animation are gorgeous. But I got stuck pretty quick :-\</p>

  • I don't think this is practical.

    Parsers for scripting languages (and optimizing their execution) are an extremely specialist and time consuming area. I don't know much about it. Also given that the selection routines for conditions are very complex, I think the auto-generated code would be extremely ugly and difficult to work with, which would defeat the point. It'd probably be slower, too - we'd never have time to write an optimizing compiler-to-assembly, so it could never compete with the compiled code in the runtime at the moment.

    Integrated Python snippets (when it works), on the other hand, are already fast, flexible, and can perform the algorithmic things that events aren't so suitable for.

    In short, I think this is one of those "wouldn't it be amazing if..." ideas, which in reality, would be cumbersome, not as useful as people imagine, and a huge drain on developer's time.

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  • Have a look at this, it might help.

  • What on earth do you need a 10,000 long object for? There should be a laser/instant hit beam example in the uploads forum - done using instant hit bullets, which are much faster for stepping and testing collisions. My guess is you gradually change the size of the beam and test collisions, which means it has to go through a fairly CPU intensive collision mask generation. If you use a single detector object which does not change width, height or angle, it never needs to do that.

    You should still destroy the object if it goes offscreen, to prevent wasted CPU time testing it offscreen.

  • Thanks for the tips guys...

    Exomarc: nice find but I'm paying in GBP which makes the exchange rate not so favourable... and maybe international shipping too. I don't think any mobile nVidia cards support PhysX yet either (or CUDA).

    Soldjah: Here are some more finds:

    Toshiba with ATI Mobility Radeon HD 3470 (�614)

    Another Toshibal with HD 3470 (�660) (edit: also cheaper here!)

    An MSI with nVidia 8200 G (not impressed they spell it "Nvidea" on that page, but �500)

    Alienware's UK site only seemed to list laptops from �900, which is waay too much. The Toshibas are pretty expensive, but I could stretch that far if it's really worth it. So you say the build quality is much better? They'll last longer etc?

    Also as for 15" vs. 17" - I'll be putting it on a table with a mouse and using it as a desktop for a fair amount of time as well - it'll effectively replace my current desktop. So a 17" will be big, but is that too big to comfortably use on the move? I don't mind if it's heavy, but it's not going to fall off my lap or anything? I'd still like the screen area if it's not impossible to use on the move.

  • Hey everyone,

    I want to buy a laptop because my desktop is a bit crusty and I'd like to be more mobile with my computing (coding Construct on the train would be cool haha).

    I don't know much about laptops but I'd like it to do the following:

    • Large screen so I can see lots of code/have hi-res graphics.
    • A nVidia or ATI graphics card for shader programming stuff. NOT an Intel graphics chip. I've tested Construct on them before and they are absolutely terrible, slow with very poorly written drivers.
    • Around or under the �500 pricemark.

    Those are the key things. I've got my eye on this one, a Packard Bell with ATI Radeon HD3200 graphics and a 17.3" screen, at �449, which meets all three points. Batterly life says 2.3 hours which doesn't sound like much, but I guess that is normal for a powerful laptop?

    Good choice do you reckon? Anyone know of any better deals?

  • Wow, I can't believe you made all this out of 3D boxes! That's really impressive! It was damn scary, too, and creative...

    Don't forget to make bug reports if you get crashes or things don't work like you expect, so they can get fixed.

  • I think if you put a link in the File object's execute/run file action, it should launch a browser.

  • We'll add support for Unicode in 2.0, but it's probably too much work for 1.0. Sorry!

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  • Maybe you're running out of VRAM if that's 17mb of image data. What video card do you have?

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Ashley

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