Pigpud's Recent Forum Activity

  • Wow, did you do the art? Looks really good!

  • Okay sorry, I figured it out. It was a dumb mistake:

    I didn't need to add the "Photo" in the "Photo" & Photo_Array.At(self.X_Index), Since the array X value was already set to the full animation name I was setting.

  • Hi Lionz! Thank you for replying.

    I attempted to implement the system you've described, and for the most part I'm pretty sure I understand how it needs to work. The problem is that the photos don't seem to be updating their animation to the X value on the array that they are supposed to be displaying. (the animation names match the array values)

    Here's how I update the displayed photos.

    Here's the array, with some photos in it.

    When the gallery function is called, it creates four photo objects, each one has the X index they are supposed to display (0,1,2,3) in their X_Index var.

    I'm new to using arrays, so I'm not sure what I'm doing wrong here.

    Thanks for any help!

  • Hello!

    I'm stumped on how to tackle this system I've been trying to code.

    Here's how I want it to work:

    The player can collect photos. The photos can be viewed in a gallery in groups of four and can be looped though.

    What I can't figure out is how do I display these images in the order the player has collected them, and how would I display the remainder amount of photos at the end of the gallery if the remaining photos don't fit into a group of four before looping back to the beginning again?

    Any thoughts on how to do this is appreciated!

    Thanks.

  • Wow. How long did that take to print out?

  • Looks good!

  • Very useful and interesting. Thanks for sharing!

  • I think it's worth the effort. Unique art styles help make a game stand out.

  • Wow! The art looks really good!

  • Welcome to the forum!

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  • Art style is great! My main gripe is that the controls are laggy. Otherwise it looks good!

  • Some more images of what I've been working on...

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Pigpud

Member since 29 Mar, 2023

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