Using Greenworks for Steam Publishing

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Published on 14 Apr, 2022. Last updated 21 Oct, 2025
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    • The forums are a much better place to discuss issues with your project: construct.net/en/forum/construct-3/how-do-i-8

      Plus, then you can include screenshots of any error codes, or problems you're having in the process. If you can share how your achievements are set up in Steam in the forum thread, other users who have had success with Steam publishing may be able to point you in the right direction.

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        • Having not published a game to Steam myself, I can't say - but I would assume you'd have to be testing the game through Steam to actually trigger achievements, seeing as it relies on Steam's API to do so. Afaik it shouldn't need to be published to trigger otherwise you wouldn't be able to test your achievements.

          Again, the forums are much better for this sort of thing but you could also ask for help in the unofficial community discord server, folks in there are usually super helpful.

          discord.gg/SuRp4kN8

  • Can you teach how to upload DLCS?

    I have no idea how to do it

  • These flags no longer work for Steam overlay on most recent supported greenworks / nw.js

  • I can't add files to the package.nw files after renaming them to zip files or when using third party tools like 7Zip or Winrar. I can normally add files to other zip files, but these seemed to be locked down.

  • Can this be updated now that NW export includes the Steam options? I have no idea which steps to follow, and which to ignore.

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