Simple Family Tutorial

1
  • 9 favourites

Stats

1,150 visits, 2,027 views

Translations

This tutorial hasn't been translated.

Tools

License

This tutorial is licensed under CC BY 4.0. Please refer to the license text if you wish to reuse, share or remix the content contained within this tutorial.

I saw a member asking about how families work. Here is a simple example (I like examples) how one sprite can interact with any family member. This is a powerful feature since you do not have to make a separate collisions for each brick in breakout, or rock in Asteroid.

dropbox.com/s/ttpx0g6jf92uyy2/Families.capx

The Capx is self explanatory, but you will see that all I did to make the family was:

* RIGHT click the Families in the Projects window of the Layout page and select Add Family.

* In the Edit object type window I SHIFT Clicked(to get both) Tank1 & Tank2, then the Add button and clicked OK

* I renamed my Family to Tanks

From there I accessed my Tanks family in the Event Sheet

(Beginner note: missile destroys itself outside of layout to save overhead.)

Thanks for looking

  • 0 Comments

  • Order by
Want to leave a comment? Login or Register an account!