#Ashley just emailed to me that this feature will now be implemented officially into C2 and C3 Pubcenter plugin! It will be available in the next update. You do...
I BRING YOU HOW TO MAKE A MECHANICS OF THE FROGGER GAME, IF THERE CAN BE MANY WAYS TO DO IT, THIS IS RELATIVELY SIMPLE BUT EFFECTIVE, ABOVE ALL IN THE AREA OF C...
My goal was to create a system, where you just need to fill in all possible encounters of a zone and the associated probabilities. The system automatically work...
If you ever used Unity, you might be familiar with the concept of coroutines. Well, you might or might not know that Javascript supports coroutines as well sinc...
I found it difficult to find a working tutorial on how to make a setup file for Windows machines for a NW.Js game I was making with Construct 2, as the ones I c...
This video will teach you how to make an advanced AI for TDS genre game. Enemy can be warned or unwarned. If warned it will follow you. Playing attack animation...
Updated to support Modules. The 'v2' sample files have been updated to support Modules, as 'Classic' mode has been removed. The following is a tutorial and temp...
Arrays are very simple in concept but, as I have found both personally and from others who have used Construct 2 and 3, sometimes they're challenging to grasp w...
Welcome to what will probably be the final instalment of these JSON Dialogue tutorials. This tutorial is going to cover adding branching dialogue and event dial...