Today I am Going to Share a Simple Project with the minimum events I could come up with , but though its working 100% and I have used it a lot with my games. An...
This tutorial aims to explain how to make a jigsaw puzzle using Scirra's Construct 2. This is part two, "Making Jigsaw pieces". You can see part 1 visiting "Mak...
Link to part 1. Link to part 2. Since the 170 release this is mostly now unneeded - although the fog section might still be of interest. In the first couple of...
A simple, yet sturdy experience system. Click a robot to select it, then click an enemy to destroy it! Your selected robot will gain experience, level up, and i...
Burningcake.Com 's Platformer Starterkit Update 1.1. Thanks to those people who gave me positive feedback. Please reply here if you like it and maybe if enough...
This is an example of how to calculate the X and Y position of where the angle of 2 objects intersect. This is useful when you have objects representing lines,...
This is a simple example of how to store/remove items from an array, and display the array's contents to the player. This is useful for setting up inventory sys...
This is an example of how to manually set up waypoint objects, and have other objects move along a path of waypoints. Demo. Please Note: The Capx was made to re...
This example shows how to limit the camera's movement to a specified area. This is useful for limiting the player's view to the room they're currently in, simil...