2nd Edition, Unabridged: Construct Edition. Developing games is something almost everyone can enjoy. As one of the fastest growing and most dynamic industries i...
And welcome to another tutorial. Today we are going to make a health bar like in the Legend of Zelda games (and others), where you have a set of hearts on the u...
I was looking through the tutorials today and realised that there seemed to be a lack of RTS tutorials, therefore since I am developing one, I thought that I'd...
Making a simple but complete asteroid clone in less than 100 events using C2's free edition, that is the challenge of this tutorial. To prove that it is possibl...
In this tutorial we are going to add some additional functionality to our platformer games in the form of a wall jump action for our character. This is a tutori...
In this tutorial we are going to add some additional functionality to our platformer games in the form of a double jump action for our character. This is a tuto...
JSON.Get("store.Info.Location") // Lover's Pond. {. "data": }. JSON.Get("data.0") // 123. JSON.Get("data.1") // 456. Example 2.2. {. "items": }. JSON.Get("items...
This is part 6 of the tutorial series Learn TypeScript in Construct . This part continues on from part 5. So in case you missed it, see Learn TypeScript in Cons...
Ever dreamed of creating NPCs that can truly converse, or game worlds that react dynamically to player questions? This guide shows you how to bring the power of...