In this tutorial, I'll explain a simple way to move characters smoothly from one grid location to another. The moving character will require two behaviors: Bull...
I know there are some tutorials on scrolling backgrounds but in the end I decided to use the way that I did when I was using App inventor. I use 2 images both s...
01/28/16 algorithm updated to v.1.1. (improved performance and bug fixes). Hi, everyone! I wasn't the first one C2 user who wanted to animate tilemaps. However...
Lerp is a math function to find a percentage value between point(a) and point(b). It has many use's. I have attached a simple capx to demonstrate 1 example. The...
I started doing a capx for 1 random peeps of Scirra community from the "How do I "section, and he wanted to know how to do a shield that reflects bullets, so I...
So I was looking for a why to host the exported version of my game prototype/mock, without too much effort if the source was already pushed to git hub. I also w...
Most of us are pretty familiar with the System expression called time. Simply, time stores a value, "The number of seconds since the game started, taking in to...
Do you want to make an unlock pattern ? Here it is. All in explained in the capx embeded ;). You can also look at the awesome demo here ;). Enjoy. Please tell m...
Calibrated ladder climbing.