After I've been in the game developing world for a year and a half, I had gotten various experiences especially from C2. Being an explorer gamer, I saw thousand...
Recently been going through code, trying to find methods to improve and actually came up with some simpe things. 1. Approach. Check how you approach your game m...
This is a simple example of how to store/remove items from an array, and display the array's contents to the player. This is useful for setting up inventory sys...
This is an example of how to manually set up waypoint objects, and have other objects move along a path of waypoints. Demo. Please Note: The Capx was made to re...
This is an example of how to scroll the camera back and forth between 2 objects. This is useful for games there the player controls multiple characters in diffe...
Heres a race game where you have cars you're competing with that have different skills and do drift when making turns not just rotating to the next waypoint act...
I had planned on writing an extensive particle tutorial, but have never had the time. I did have most of a demo capx ready though. So I am uploading it here as...
This example shows an example of using IID, and User can check dynamic changes of IIDs by destroying & creating them. Check manual for more detailed explanation...
Burningcake.Com 's Platformer Starterkit Update 1.1. Thanks to those people who gave me positive feedback. Please reply here if you like it and maybe if enough...