Tracking to the cursor directly can be a great way to control sprites and maintains the precise movement of the mouse itself. But sometimes the movement of the...
Let's add some variety in our shooting. I mentioned in the another tutorial that a charge shot can do the trick. It can help change the timing, speed and accura...
When displaying a float, there can be a lot of decimals which may not look very nice in a highscore or otherwise. But there's a simple way to easily cut away un...
My very first tutorial, this one, far from technical, not a game and aimed to help beginners to complete a very simple project. I follow a rule: KISS (Keep It S...
I figured out understanding it thanks to the new Particle plugin. I put it here an example (from my comboBox plugin) for devs who needs help about drawing insta...
You will need to be atleast familiar with the Construct 2 event sheet in order to follow this tutorial. A subroutine is quite simply re-usable code. Eg. If you...
I've been asked to come up with a tutorial on how to build a "realistic" bike for C2. It took me some time to figure out the most improtant dynamics, but I thin...
I just wanted to add my own little lessons from making O-Ring . I kept the game as simplistic as possible using only the plugins that came defaulted with the or...
I was looking through the tutorials today and realised that there seemed to be a lack of RTS tutorials, therefore since I am developing one, I thought that I'd...