today ill talk about animations on platform behavior as we can read in forum many people says there are a bug on the animation or blablabla so i decided to do a way to fix all of them ^^ first of all you can download the learning capx from here :
ok lets talk about the way i used to fix all these first of all the animation is really ugly without this steps that why i made a tutorial for it,because sometimes you jump then move it get (0 speed animation)..
so in this case i asked my self what is the thing that can only take 1 value in the case and i can make the animation follow this thing???
so the answer was a variable will fix this o.o
after that i have done this way . first of all these are the objects :
so the behaviors will be like this :
wall ----> solid
player -----> platform
playerpin -----> pin
and after that you should put all the animations like this style :
(you can delete " player_ " but this will be hard in the future )
so now where is the variable??
the variable will be global or in playerpin and it will be text variable
so in the events now it will be like this :
everytick set playerpin animation to "player_"&playerpin.variable
if player speed = 0 set playerpin.variable to "idle"
see this picture of all actions :
so now we finished but i want to put more animations then what should i do?
the answer is simple just put a new animation with a name player_ and name for example :player_startjump
then you put a event for that in that example will be
player on moved set playerpin.variable to "startjump"
if you didn't understand i hope you check the capx because i added some comments and some stuffs to help you ^^