Learn game development and animations with Construct
Construct allows you to import external files to your project. For more information, see the manual entry on Project Files . This tutorial covers some useful wo...
Test on low end target hardware. Make measurements in an easy and consitently repeatable way. Check if your project actually has any performance issues. Check i...
Going back to the Pokemon Calculation, the modifier adds in a load of other effects to change the damage output of an attack. They include things like effects d...
Updated to support Modules. The 'v2' sample files have been updated to support Modules, as 'Classic' mode has been removed. The following is a tutorial and temp...
How to make a Match 3 Game Touch and Swapping ! Hello You can touch in a group of Blocks or swap to get a match , you can make a lot of things with it and creat...
Hello Builders . Here again bored with the quarantine, but very entertaining with what you can do in Construct 2 . I love LOGIC. Well trying some effects or beh...
With Construct 3's native support for Spacing-data, there's no need to use SprintFont+ anymore, or have it migrated to C3. The following tutorial will outline h...
Before you start, please note that english Is'nt my mother tongue. Thus, there are certainly some mistakes and nonsenses in this tutorial. I did my best, but st...
Are you too lazy to make your own dialogue box? Then welcome, this is the right place for lazy people (if you're not lazy you're welcomed too). I recently made...