Learn game development and animations with Construct
This is an example of how to calculate the X and Y position of where the angle of 2 objects intersect. This is useful when you have objects representing lines,...
This is an example of how to record an object's movements to an array, and "play" the array in reverse to achieve a rewind effect similar to Braid. The example...
Here is little ping-pong clone writen only in two events (No behaviours). In future I want to make same in one event ). Enjoy!
Someone asked me to look at an old project where you swipe the screen to change from one page to another - similar to scrolling through a photo album on a smart...
This is the first tutorial of the “Why Series”. The “Why Series” is new type of tutorial, it tells you what to do and then it tells you why. For Example: “Use t...
Fixes for the tutorial:"How to make good game for publishing" sorry about that. Every Game need new concept and ideas to make people interested in it, because i...
The purpose of this tutorial is to teach how to make a Jigsaw Puzzle using Scirra Construc2. This tutorial is part one, "The concept." In this first part, I wil...
This is just one way to create sprite fonts using Photoshop.
(Original template taken from The objective of this tutorial is to show how one might modify a game template, and in turn to give you all a template to build of...