Learn game development and animations with Construct
This is a continuation of my previous tutorial, Super Spooky House Part 1: Darkness & Torchlight. Here we're adding the background ghosties and flickering torch...
Because it's Halloween, I am doing a couple of tutorials on creating an atmospheric haunted house. Here's a screenshot of what we're going to end up with: So in...
In this example I'm showing you a "more elegant" way to display upgrade costs, for example, for buildings. Here we got a lumbermill and goldmine, starting on "l...
Translating a game or an app can be boring and very dificult sometimes. Now, with the Transalte plugin, it's a bit easy ! First, download the project from githu...
I added in two sprite one max Y and one Min Y and place them where the top of the text scroll and the other max Y at the bottom edge of the text scroll. And the...
In this tutorial, I will teach you how to make a good Isometric map for Construct 2. You will need : -3DS Max or a 3D program. -GIMP or Photoshop. -Tiled. First...
How to program twin-stick controls for your gamepad! HUGELY important for rotation the right analog.
Although the things covered in this tutorial are not hard to do, I wouldn't suggest using Firebase to anyone who's not familiar with Construct 2. First, you nee...
Finally we are coming to the final part of this series! To assembly everything and make it a Poptile game, we still need a critical function: Click remove. This...