Learn game development and animations with Construct
Here is a method for supporting multiple languages using XML and project files . Each language will have it’s own file called strings. Xx .Xml where xx is the t...
The following techniques will be covered in this tutorial: Creating a grid-based system for placing towers, using the new turret behaviour, using global and loc...
Beta releases of Construct 2 come with the latest features, but they can also have bugs. Let's say you downloaded the new beta release with an annoying bug and...
As a moderator on Scirra's forums and having provided support for Construct 2 since its early days, I've seen my fair share of newcomers to programming and to t...
First, thank you for taking the time to check out my very first tutorial! I'm very grateful. I hope this helps you find solutions to your bewilderment or altern...
Firs of all excuse me for my English, Is'nt my native language. Disclaimer: I don't recommend anyone to use the files I give in this tutorial in a production se...
A game is a set of rules that determines what the players involved can and can not do. So how to you make a set of rules into something that is "fun"? This is w...
This tutorial will show you the steps needed to get your game on to Google Play / the Android Market. This info was gathered from other tutorials and forum post...
This service is no longer available. This tutorial is preserved for archival reasons only. While most app stores are proprietary and closed, Mozilla are inventi...