Construct Tutorials
Learn game development and animations with Construct
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Scoring - Theory and Practice
So I've been thinking a bit about the scoring in a game. A Wikipedia article about Game scoring describes it actually very well. Scoring is basically a motivati...
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Advanced game pausing
Based on Gnome's recent A Simple Pause menu , here's a more extended tutorial. There are quite a number of things you shouldn't forget, as we'll learn below! Us...
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Physics Explosion
I've been looking for a tutorial that explains how to make a explosion, but I can't find any. So I figured I would make one myself. A physics explosion can be v...
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Pseudo-3D games.
I know some people are interest in 3D games, and I've been thinking about trying Pseudo-3D games in Construct. First of all, you may be wondering what this has...
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Supporting Multiple Languages
Here is a method for supporting multiple languages using XML and project files . Each language will have it’s own file called strings. Xx .Xml where xx is the t...
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Hash based multi language solution
First, let me talk about my solution. The header line contains the locale code. Such as: En-US, pt-BR, es-ES, zh-CN, zh-TW, ja-JP, ko-KR, fr-FR, de-DE, ru-RU, v...
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