Construct Tutorials
Learn game development and animations with Construct
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Construct(ing) Adaptive Music
Adaptive music is a technique (or rather a family of techniques) that can be used to vary a game soundtrack over time. Starting in the early 2000s with the Micr...
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Randomized Sound Effects & Music
Every discussion of game audio invariably touches on the essential concept of repetition. And depending on the specifics of the topic, repeated sounds can be vi...
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Isometric TileMap
I search for a simple tutorial teaching how to make an isometric map with the Tile map object but I couldn't find it so I decided to make one. These is a fast t...
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easy Pause toggle button
Here's the simple Pause Button for touch screen games. It will Pause and Resume the moving object. If you like it. I already like it too.
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Using Wait in loops
Although this can be found in the fabulous manual, there are topics about it popping out in the forums from time to time. This tutorial will show how to use the...
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Easy Inventory Using An Array
This tutorial has been completely redone as of Sept/14/2015. A basic understanding of Arrays and Functions if you wish to adapt it to your own needs. For this i...
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