Making a simple mask

  • 18 favourites

Attached Files

The following files have been attached to this tutorial:



5,604 visits, 8,425 views


Create three layers:

1) the first will be the bg;

2) the second will have 2 sprites for masks;

3) the third the player-sprite.

On the layer mask, set FORCE OWN TEXTURE to YES. This layer should have two objects: one tilebrackground (black) and a circular-mask-sprite (or other color you want). Remember, the circular sprite should have a color other than black. The white circle sprite should blend mode DESTINATION OUT effect .

Set PIN behavior to circular-mask-sprite connect to player-sprite in Event Sheet.

Good Luck!


  • Order by
Want to leave a comment? Login or Register an account!