WHAT CAN WE LEARN SO FAR?
1.) Make sure the player can master a tool or ability.
2.) Reduce the amount of tutorials, it’s boring.
3.) Level design influences the environment.
Kishotenketsu (four step level design) is a level design method inspired by narrative structure of four-panel comics.
*) 1st panel introduction
*) 2nd panel development
*) 3rd panel twist
*) 4th panel conclusion
Watch this video first :