Grid-based tile system - LividProductions.

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gridbasedtilesystem.capx

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Published on 18 Dec, 2016. Last updated 19 Feb, 2019

Introduction

Welcome all to my latest tutorial!

This is going to be a short tutorial, mainly created as a reference point for myself to come back and look at just in case I forget how to do this myself xD Anyways with the introductions out of the way let us start.

Stage 1 - Setting up

To setup your project you're going to need to know the following:

- What size grid you are going to be using (for this tutorial I will be using 128x128)

- What textures you're going to be using (listed below are the sprite you'll need with the texture that I used for this tutorial).

This is the sprite that will indicate to our players which tile will be affected on click.

This is the sprite that will be placed on the selected tile on click.

And a simple background.

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