Grid Based Hero Movement

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.capx

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This project contains a simple example for grid based hero movement. The hero can move in either a north, south, east or west direction using either the keyboard or touch. The project also demonstrates how to prevent the hero from walking through water, monsters, mountains and other impassable objects.

It's pretty straight forward ... but if you have any questions or any ideas for improvement, please let me know.

.CAPX
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