Construct 2 Tutorials
Learn game development and coding with Construct 2
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Snells's law of refractive light
Just set up a quick capx to show how light refracts when it passes through different media. It is possible to quantify by using Snell's law. Snell's law (also k...
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Elliptical Orbit
Here is a visual example of moving an object in an elliptical motion. Uses sine & cosine, 4 events. Use the sliders to change orbital(ellipse) values. Cheers.
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Exporting desktop apps with NW.js
Construct 2 can export your project as a traditional desktop app with NW.Js , which is basically a standalone version of the Google Chrome browser. In other wor...
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Basic Isometric Projection
Isometric stuff is a lot asked around the forum so here is one good method of doing that. Includes projecting position from regular SquareMap to IsoMap and IsoM...
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Z-ordering on a isometric grid
Simply it's a sequel to my other tutorial; Isometric mouse snapping . Here is the demo . Put some ground objects. In the other tutorial we calculated our grid w...
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Isometric mouse calculation
Here's a demo of what it looks like. In this tutorial we'll use this grid as a tiled background. This grid consist of 2 line group. A line can be formulated lik...
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Auto-tiling with AutoTileGen and TileMaps
AutoTileGen is software for generating terrain-based tilemaps from 3 input images. For example: These 3 images: Resulted in this tilemap: Which can be used to m...
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Multiplayer object collection game
In this tutorial, you will learn how to create a simple 2-player network game, where two sprites move around a layout and try to collect the most objects. Befor...