Hello everybody. I'm making a project where I need to set a layer frequently from visible to invisible (or any way that it can appear and disappear) which is ca...
Like the title suggests, I'm want to create a game in which a menu displays on the right-hand side of the screen. Depending on which button is being clicked on...
How come there's an opacity expression to get the opacity of an object but no expression to get the state of the object's visibility?