I'm doing a game kind of responsive to fit various screen ratios. A lot of objects are placed based on viewport size. Is there any way to detect the changes in...
So I'm making a game for mobile, and the main layout will be portrait perspective for the phone. I want another different layout to be in a landscape perspectiv...
Is it just me or does this not work as it used to? I'm trying to scale the object to fill the screen. Instead, it only fills 1/4 of the screen on the top left....
I was making a game that needed specific viewport scaling. I wanted to set it to a width and height in pixels, but apparently you're unable to do so. Where woul...
Hey there everyone, I recently did a reinstall of windows onto my PC, which uninstalls programs but is SUPPOSED to keep the majority of my files. After having d...
I'm having an issue with the editor viewport severely skewing objects from their original positions (doesn't affect the preview). I've been having this problem...
I am making a pixel game (Aspect ratio 3:5). Usually I'd use "Letterbox Integer Scale" since it makes the artstyle consistent on any screens. But I've noticed t...
I am trying to make a game wherein the camera follows the player as they jump upward but as they start to fall the camera becomes static and if they're to leave...
My game switches from Vertical Levels to Horizontal Levels. If I change the ViewPort size in the Properties Settings for one level it changes for the rest. I wo...
I am try to make a mini games game but I can't if I cant have different viewports.