So I have one instance of my turret, and I have many instances of my BaseEnemy. I would like to calculate if my TurretAttackDamage >= BaseEnemy.Health then targ...
I have a tower defence with events that specifically need to reference the target to work, like sprites and bullets shooting from non-angle-changing turrets.
I dont know the reason but when I leave the start are of my game (study only), my turret stop getting targets. I upload a video on cleanshot for you guys see. I...
I've searched what I can but can't find something specific to this. I have a (super goofy) prototype here: I want turrets to show green while placing atop the w...
Just a bit interested as this applies to my game and usage in other engines.