Is there any way of creating a function or something alike that, when dealing with multiple enemies, would identify which one was hit and its HP reduced without...
Works Fine, with one tower. The problem is when I add more Towers. Can someone help me?
I try to create a tower defence game and meet an issue. I want to add a multishot tower and I did it, but bullets fly to another tower.
Not entirely sure if that is the right way to phrase this but when a zombie overlaps the LoS Box I made to trigger the peashooter to start firing, and a second...
I have tried using the repeat function. It has been combined with the wait action and the every x seconds function. Neither seemed to work. I am trying to get 2...
How do I make a wave of enemies in tower defense? That is needed to do it with an interval, for example: Wait 5 seconds - first Wave with 5 enemies, wait 5 seco...
I recently published a tower defense game in 3D for Android users. I would appreciate any feedback. The play store link and the trailer video link are below. Me...
So I have one instance of my turret, and I have many instances of my BaseEnemy. I would like to calculate if my TurretAttackDamage >= BaseEnemy.Health then targ...
I am currently trying to make a tower defense game and I want to figure out how to make a range for the towers so when you click on them a circle or or square p...
We happily announce a new release of Heroes of Arcana! The game's development started back in 2012 using Construct 2. By then, it was the first Tower Defense ga...