I try to make a time counter for my game : At the beginning of the game, it starts from 0, and when the game is finish, it stops. I found some information in th...
I'm trying to find a way to get a universal Time value that the Host and all the Peers share. Every second, it will tick up by 1, but how do I ensure it gets in...
I know that I can use the plugin browser to retrieve this information but the user could just change the time on his phone and get advantage of it. I don't know...
How do I get a timer in a highscore. I am making a runner game and I have a timer going. I would like to have time in the score and the highscore when the playe...
I'm looking at the browser plugin and system expressions but I can't find a way to get the time clockwork of the PC where the game is running. Does anyone know...
I am not so sure how to search for it. What I want to do is to save the time when the user closes the app and get the real time when the user reopens the app so...
I was wondering if it'd be possible to create real-time upgrades. For example you can click the upgrade button, the game waits however long (i.E. 1 day), and th...
I've used the Firebase plugin for a leaderboard on several games. I'm wondering if it is possible to save and show scores based on the top scores of the day, th...
Leaving aside the convenience of only a timer to rule every time you want with tags, is there a more indicated pratice between it two? Or Shouldn't some of them...
I'm using a tween to ping pong scale and I'm trying to get the speed to vary depending upon an instance variable. I'm able to add my Sprite.Instancevariable int...