I'm working on a simple shooting game where enemies spawn randomly from off screen spawn points. Enemies spawning from the left and centre of the screen look no...
I set a turret to spawn an bullet when its shoot to my player, bur its spawning a lot of bullets.
I have a number of objects that I wanted to spawn over an object after an ajax request had finished loading. What I wanted to do is something that is like the o...
I'm working on a game prototype and was wondering: I have 5 sprites with animations pre-created. How do I spawn/show next random sprite out of 5 after the curre...
This is driving me bonkers so hopefully a kind soul will be interested in a small puzzle to solve or explain. I have a little capx project. The idea is to draw...
I have a couple of events that spawn different enemies at random intervals. How do I get these to stop (and for any onscreen enemies to disappear) when a Game O...
I the attached example, I have a slider bar with a range of 0 to 3000. I have an object called spawner. If spawner Is'nt overlapping an object called wall, it s...
Guys! I've been struggling with a small project here. I'll try to be as concise as possible: - My stage is a maze, and you have to collect four different items...
Almost already everything has been said in the title but I would add that: I tried to spawn the players in this way by creating a family gathering all the spawn...
I have not run into this before, but all of a sudden, when my game spawns an object that is located on another layout it flashes a little black square behind th...