Forum Topics tagged rts

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19 forum topics with this tag
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How do I make a unique targeting system for RTS troops?
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I'm working on an RTS game, and right now I'm running into an issue where my troops will aim at enemies but only one or two troops will fire at a time, while ev...

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(RTS) How to make RTS mechanics with C3 tools?
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Thank you for making Construct accessible and understandable for people who want to create games but have difficulties in programming. You've added a lot of pow...

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This is as far as I got - Ideally I am looking for something where the middle mouse scroll zooms to the mouse cursor position smoothly like an RTS or 4X (not th...

posted 2 years ago
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RTS like interface
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Does anyone have suggestions for how to make simple RTS build-it interface? At the moment I have 3 separate objects for it…. - UI button. - Cursor icon. - actua...

posted 1 years ago
  • 5 replies
  • 350 views
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Interactive UI
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I’m building a RTS like game and need to create an interactive UI. Are there any examples to show how to do this or addons that make this a relatively simple ta...

posted 1 years ago
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  • 157 views
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How do I get a path in specific cases grid in my game?
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I'm new in Construct 3, I try to make grid RTS game like Fire Emblem Heroes. When I touch my player I create moves boxes (blue) and when I touch one of them, my...

posted 11 months ago
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RTS Template (moving with no-overlapping)
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I am saddened that Ashley gave up trying to create an RTS game. So I decided to create my own. With no code, only events. Today I want to share with you my best...

posted 6 months ago
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  • 254 views
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RTS Template (fog of war)
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I'm created fog of war mechanics for real-time stategy game based on Tilemap and Array objects. It's works without any WebGL effects and Javascript code. So, ma...

posted 6 months ago
  • 7 replies
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Erdluitl - Legends of Below [RTS DUNGEON KEEPER]
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Erdluitl is a dungeon keeper clone, with RTS, RPG and roguelike elements. Previously existing as prototype project named "Monsters", made for testing RTS applic...

posted 4 months ago

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