Content tagged release

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This game is made under C2, published by C3. However I can't run it with C3 runtime, so it's performance is kind of poor. Hope you don't mind. Feel free to leav...

posted 4 years ago
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Suggestions on Leading Practices to Beta Test new game
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My buddy and I are getting close to releasing our first game -- I wanted to ask the community if you have recs in going to beta -- any tips/tricks/best practice...

posted 4 years ago
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Universe for Sale Prologue released on Steam!
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Hi people! First of all I want to give many thanks to C3 community that always supports new devs in developing and releasing games made with Construct! Especial...

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I developed a Playable Ad for Facebook using R268 and whatever I tried to do the build will just not work. It gave no error on Facebook Preview tool but the dem...

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Next week I'll be starting a 2 year-long project for Steam, and I'm curious if we have any material that points to specific "do's and donts" about development w...

posted 2 years ago
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March showcase of 9 developers
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First Construct showcase is live. Showing of the hardwork this month. Watch the video to find out how to be apart of next month's edition.

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Pegging online C3 editor to a particular version
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In this tutorial about version control and Construct, there's a warning that versions are not backward compatible and collaborators should refrain from updating...

posted 1 years ago
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Guys. 7 years of solo development ended and I want to share with you incredible story of releasing an enormously big project (as for me) with Construct 3. I spe...

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A Very Ninja Adventure (RELEASE)
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The game has been finally released! Go play it now! Here is the youtube trailer!

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Neils Penguin Adventure - Released on Steam
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Hello Guys I finally finished my first game and it is finally ready for release. It is an exciting moment for me because I worked on it for about one year almos...

posted 4 months ago

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