I'm having trouble selecting a subgroup of an object's instances. For some reason I don't understand both Pick by Comparison and Pick by Evaluate don't return a...
I have multiple instances of the same sprite on the screen. They've their own instance variables. When an instance variable changes to number that I like, I wan...
I found an example to make the player walk in front and backside of a tree, I hope it will work very well with my project. But my problem is I want to learn the...
So I've spent the last couple of days putting together a little test project to see if I can get an inventory system working & I believe I am 99% of the way the...
I have a For Each loop where I'm picking every instance of a family, programmatically adding a sprite font named ButtonText as a child to the Buttons and settin...
I've been trying to do this for the last two days, and at this point, I think I am so wrapped up in it that I must be missing a very simple and normal way to do...
Is it possible to use a string in a variable to pick an object? I have 2 Dictionary objects and want to select them by name, but the name is stored in a variabl...
So I have 3 timers all with the same tag & would like to know if it's at all possible to pick the one with the lowest duration left? I am using the timer behavi...
I have multiple bullet objects which have a boolean called "disabled" and once they leave the screen they turn on the boolean "disabled" and they stop moving. W...
I am struggling with retrieving an local instance variable, called "myScore" upon a collision of a bullet with that one to add it to a global score display. Wha...