How do I enable/disable persist behavior?
I have multiple bullet objects which have a boolean called "disabled" and once they leave the screen they turn on the boolean "disabled" and they stop moving. W...
I am making a bullet hell game and I made an object pooling system and once the bullets get outside of the screen they get disabled and stop moving. To enable t...
I'm new to Construct and making a project in my class. We have to develop a game. For my game, I want the ground platforms in the map to switch between being vi...