What's the best way to randomly create non-overlapping objects? When I write a create object action: Create object X on layer 0 at (int(random(100, 1720)), int(...
What's the elegant solution to overlapping with many copied objects, let's say, many cloned enemies, and then selecting only the instance with the highest Y val...
Could you please help me solve one question? I have several instances of object A, some of these instances overlap instances of object B. I need to determine wh...
Working on 3D shooter game in my class right now. I have a crosshair on HUD layer and the keycard spawning on the ground layer after the last enemy is destroyed...