Is it possible to edit a sprite's mesh in the editor by creating a behavior addon? I'm reading the sdk and apparently it doesn't seem possible to me, only at ru...
I have two collision meshes which each represent a segment of ground. Each is has an immovable physics behaviour. The pieces of ground are each a screen width a...
I have a mesh 20 columns by 2 rows. I want to scroll its texture from right to left. Possible? How! Cheers.
I don't think you can...But I suspect this would just be a convenience rather that something that would save processing power. Here's what I mean (relative mode...
I have been playing with using meshes to create uneven ground for a 3D game. So a tiled background has a mesh set on it and then the Z elevation of each mesh po...
I am trying to make a drawing game. And I want that when player click a sprite that he wants to paint, a drawing canvas of that same shape appear there. That sp...
I would like to simulated a page fliping. Not just a rectangle being rotated in 3D but a real folding page depending on where the user touches/drag the page. So...
I've been toying around, but can't find the right formula. Is there a correct way to actively change a 2x2 mesh based on a rotating object's angle? For example,...
I'm trying to something frustratingly simple: Set the x and y coordinates of a mesh point for a sprite. To try and test this, I've set up a square sprite with a...
How to work with grids for round objects? Grid points are also created in invisible areas.