Sorry for a few questions at once, just really need an answer). We are a team are now developing an idle game, we have different clients (30 pieces), these are...
I have a problem with the Construct 2 effects ( No matter what effect) ) The thing is I Create a blank game, I add wherever sprite, and add an effect to that sp...
I have a lot of sound effects in my game and I was wondering if there's a way to display the total memory used by them (without downloading each one individuall...
I was just wondering if anyone knew what was happening with my export. My maximum estimated, layout RAM usage is under 1 GB. When I export an NW.Js, task manage...
I have a serious problem with my game and I don't know how to fix it. I'm desesperated, because is urgent :|. I'm developing a runner game and I have created al...
My project has a sprite that has approximately 4 megabytes worth of images for its various animation frames. Four hundred 160x160 PNGs. Removing that sprite fro...
I've been trying to make a game event where a character displays a random sequence of objects which the player then has to click on in the correct order, like i...
My game with around 200 png images that are 70mb in total on my disk consumes over a whopping Gigabyte of video memory…. Is this normal or did I do something wr...
After optimizing my Construct game for 2 weeks, I managed to go from 2GB to 1GB of ram usage by downscaling the ~200 images in total significantly (Not all on o...
For a large VERY simple shape (a red square that covers a third of the screen for example) is it better to use an SVG or just a tiny (32x32) scaled up .Png spri...