I'm trying to make a game where half of the screen gets inverted colors but the other doesn't. I tried to look for something similar but I haven't found anythin...
I'd like to know how to I make a separate sprite mask for enemies/player characters to appear to be burning. Like an overlay with various looping fire embers th...
I'm making an arcade first-person robot-shooty game. Several enemy robots can be on-screen at once, moving around or closer or further back from the camera duri...
I'm trying to create a magnifier effect with a mask and can't figure out how to do it. My BG is a still image. On top another layer with my "magnified animation...
I'm decently new to Construct 3, I have only been working with it since around December of this year. I'm working on a game right now, and I need to make a mask...
Can anyone offer a suggestion for masking a set of objects or a layer? I'm trying to set up a rounded slider control shown in the screenshot. I need to make the...
Requirement is to create a comic with three frames. Every frame will have a background image as shown in the attached image. Right now background images of all...
I made this minimap using Canvas and a mask layer. It works fine. The problem is when I change the layout and return to it. It resets the canvas to the original...
How can I apply noise to create a mask that either makes parts of a sprite invisible or distorts them ?
Like I said I have a sprite that is on a black layer that Is'nt transparent and that is set to 80% opacity. On this layer, I have a large circular sprite that h...