I'm trying to implement a feature where the player selects two (or possibly more) items from an inventory and combines them to make a new item, depending on whi...
I've been scheming a rogue-lite for a while, and I've managed to figure out how to code RNG and everything else, but I have no clue how to store basically infin...
Basically, what I want to do is that when the player collects an item, a notification appears on the left side of the screen, which says the name of the item th...
I have a family called "ItemSlot" with a variable called "ItemSlotNumber". I have placed 6 ItemSlots in my layout, each having a unique number in the ItemSlotNu...
Maybe someone knows how to solve the problem: I have a system for picking up and throwing objects. I can't figure out how to make it so that when pick up an obj...