My 'On Purchase Success' is triggering every time I run my app (if I have already bought the product). Surely it should only trigger when I make a purchase succ...
I was wondering as to how you could do Steam in-app purchases in Construct 3. The Greenworks plugin doesn't provide you with such feature, and Steam4C2 — as its...
I implemented an IAP Plugin due to documentation (added screenshots below), linked all consumable items to AppStore. After this I exported my project to Xcode a...
Just got a few messages for my games on Google Play that they use an outdated Google play library and that it needs to target Billing Library 5 or higher starti...
I'm working on an Android game and want to incorporate Google Play Services for features like login, leaderboards, and in-app purchases. Can you provide guidanc...
I've implemented the MOBILE IAP plugin in my project; On Android, it works perfectly, but the same project on iOS doesn't work (I think the products are registe...
I'm looking for someone who can help me with uploading a c3 project (Mobile) to the Apple store (end-to-end) -. From exporting the project > Uploading with Xcod...