I'm going to post a screenshot of my events to show you guys what I'm doing as I'm sure it's user error but currently I am building a dialogue system based off...
It is necessary to manage the sprite, which is indicated in one of the arguments of the function, for example. I make sliding alerts that have my own text and i...
I want to turn my login events into a function because I want to add multiple ways of signing in. For example by button click, by pressing enter etc. And I just...
For the last 5-6 hours I'm trying to solve my issue that I have. It is a bit frustrating that the documentation in the scripting section is assuming that a prog...
I'm using a recursive function to sort an array in a specific way but I can't work out a good way to flag when the function is complete. The recursive function...
This is for a loading screen and I want to observe how long it takes. I've read that Every X second is based on real-world time and not ticks but I notice a "pa...
I have a function I run to check if the player has a skill when it'd be triggered. This has worked perfectly fine for the implementation of 40+ other skills, bu...
I bought an asset, but it calls for the FUNCTION. I can add a function in the Event Sheet, but in the asset I purchased it has the Function as an Object. I can...
It is possible to hide the built-in function parameters from view, to make the function event blocks less heavy on the editor ? I used to have lists of function...
I'm a very lazy person. I like efficient systems. I plan to store just about everything in JSON objects except local variables. From savedata to databases and s...