Content tagged construct3
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The best way to write efficient code is to mix up all of these options. One trick alone will not save you from the laggy mess that you've written. Try to use as...
We've used tickcount%n = 0 to save n times the performance, but what happens if we use tickcount%n = 1? Each frame can process as much things as the CPU allows....
In Construct, Timelines are sequences of changes over time. They can be used to make pre-defined movements and animations, such as cut-scenes. This tutorial wil...
A video tutorial covering the basics of how to use timelines in Construct 3. A written version of this tutorial is available too - see Getting started with Time...
In this tutorial, we’re going to look at using the Advanced Random (AR) plugin's probability tables feature. We'll be looking at setting up tables right the way...
Dunk hoop Construct 3 Tutorial. Get the template from
A very simple way of displaying different lines of text (aside from just shoving a load of different text objects on a layout) is to use instance variables. In...
In this example, the dialogue will be handled using an array. Oh, and by the way, if a video is more your thing, then do check out this tutorial from Vimlark wh...
Construct 3 can make all kinds of 2D games. In this tutorial, you'll be taken through the basics of making a platformer game in Construct 3. If you're new to Co...
Exporting your game as a Windows desktop app is simple in Construct. However you don't get a single file exported. What you actually get is a directory containi...