Content tagged construct3

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Tutorial
Mix it up
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The best way to write efficient code is to mix up all of these options. One trick alone will not save you from the laggy mess that you've written. Try to use as...

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Tutorial
More stuff using tickcount
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We've used tickcount%n = 0 to save n times the performance, but what happens if we use tickcount%n = 1? Each frame can process as much things as the CPU allows....

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Tutorial
Getting started with Timelines
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In Construct, Timelines are sequences of changes over time. They can be used to make pre-defined movements and animations, such as cut-scenes. This tutorial wil...

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Tutorial
Introduction to Timelines (video tutorial)
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A video tutorial covering the basics of how to use timelines in Construct 3. A written version of this tutorial is available too - see Getting started with Time...

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In this tutorial, we’re going to look at using the Advanced Random (AR) plugin's probability tables feature. We'll be looking at setting up tables right the way...

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Dunk hoop Construct 3 Tutorial. Get the template from

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A very simple way of displaying different lines of text (aside from just shoving a load of different text objects on a layout) is to use instance variables. In...

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Using an array to store and display dialogue
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In this example, the dialogue will be handled using an array. Oh, and by the way, if a video is more your thing, then do check out this tutorial from Vimlark wh...

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Tutorial
How to make a platformer game
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Construct 3 can make all kinds of 2D games. In this tutorial, you'll be taken through the basics of making a platformer game in Construct 3. If you're new to Co...

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Tutorial
Distributing Desktop Apps
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Exporting your game as a Windows desktop app is simple in Construct. However you don't get a single file exported. What you actually get is a directory containi...