In this video we'll set up the ability to hang from edge of the ledge and then drop down if we let go.
In this video we'll get the climbing up part of the mechanic set up and getting animations in place.
In this video we'll make the player able to climb the ledge from both sides using a function. And clean up some of the code in the process.
In this video we'll wrap up the project and add a smooth following camera. We'll also set up code to pick the nearest ledge so the character can climb multiple...