Content tagged capx-example

Develop better games by downloading Construct example games and files to help you learn how to make better games. Example files are a great way to learn game making.

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Tutorial
How to climb stairs easily
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I needed a ladder in my game and researched a lot and found none easy to do. I always try to look for simple ways using the resources of Construct 2 to solve my...

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Tutorial
3 Event Custom Scrollbar
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Quite simple and clean scrollbar example. TEST.

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Tutorial
Creating a Stat Generator in under 30 Events!
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As per request in my forum post about this project (which can be found here ), I decided to make a tutorial for it. Let's get started! What You'll Need: X18 Tex...

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easy Pause toggle button
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Here's the simple Pause Button for touch screen games. It will Pause and Resume the moving object. If you like it. I already like it too.

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Tutorial
MENU FOR YOU
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This is my first contribution, So don't laugh ) Because my English is bad . Finally I hope this little tutorial will help you on yours fantastic game creation,...

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Here is a very simple way to randomize the look of the sprites for your games. You can easily change their clothes, hair, weapons etc with this easy trick. This...

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Tutorial
Creating a Transition using Opacity
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Recently I made a new game and wanted to implement subtle fade in and fade out transitions. In the past I had used an example from a previous tutorial using the...

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Tutorial
How To Make Don't Touch The Spikes Game (Basic)
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Welcome to my first tutorial! Today, I'll show you how to make Don't Touch The Spikes game. My example capx is still a little harsh. Maybe you need to tidy thin...

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Tutorial
Making a simple mask
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2) the second will have 2 sprites for masks; 3) the third the player-sprite. On the layer mask, set FORCE OWN TEXTURE to YES. This layer should have two objects...

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Tutorial
Calculating Rectangular Coverage Area
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Try the demo here. This example shows how to calculate the percentage of a rectangular area that is covered by one or more other rectangular shapes. For example...

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