Content tagged c3-runtime

The new Construct 3 runtime was launched at the end of 2018. It has large performance improvements over the previous runtime.

Report Tag

46 usages of this tag
  • 2 replies
  • 540 views
This content is deleted
Forum Topic
How can I replace "this.instance_vars" method?
0 favourites

I'm porting Globals 2.0 plugin to the C3Runtime, and I faced the next problem. In Construct 2 SDK was "this.Instance_vars" method. Using this method, you can ge...

  • 0 replies
  • 342 views
This content is deleted
Forum Topic
Rex_Layout2Board [Help with porting]
0 favourites

When I ported the Rex_Layout2Board plugin to the C3Runtime, I ran into some problems. In some examples, the determination of the index of cells on the board (UI...

  • 65 replies
  • 7.5K views
This content is deleted
Forum Topic
Eren's ported plugins with modules support
4 favourites

In this topic I'll publish addons from Eren, to which I have added modules support. ADDONS LIST : 1. Rex_MoveTo: 2. Rex_Platform_MoveTo: 3. Rex_CameraFollower:...

  • 5 replies
  • 483 views
This content is deleted
Forum Topic
C3runtime Errors on Itch.io
0 favourites

I have a game on Itch.Io that I wanted to do some changes to, I thought I'd try and re-export the game with the latest version of Construct. It runs fine on edi...

  • 0 replies
  • 153 views
This content is deleted
Forum Topic
Save to c3 runtime, from c2 runtime (Local storage)
0 favourites

I urgently need help, I recently moved all the save to local storage from c2 runtime to c3 runtime, but when the game is updated to Google play, all save disapp...

  • 0 replies
  • 368 views
This content is deleted
Forum Topic
Rex_LookUp Debugger Problem
0 favourites

When I ported the Rex_LookUp plugin to the C3Runtime, I ran into some problems with debugger. In this plugin, the debugger values are generated from two places:...