Beta versions are not as thoroughly tested as stable

Beta versions are not as thoroughly tested as stable

Beta branch

Construct 3 r99

Xbox Live achievements & lots of fixes for Animations Editor and C3 runtime

08 May, 2018 ()

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In this release we've (finally) got support for Achievements in the Xbox Live plugin. Apologies for the delay in implementing this; for most of the time since we introduced the plugin, we've been waiting for Microsoft to give us access to the feature. A couple of weeks ago we finally got access so we've been able to implement the feature. This will be useful for anyone on the ID@Xbox programme, for which achievements are a requirement to publish. (Note the feature will also be backported to C2.)

In addition to that we've updated the Instant Games SDK and added a new leaderboard feature to return results from connected players only. There are a range of additions and fixes for the Animations Editor in this release, and also several fixes for the new C3 runtime. Finally there's a couple of fixes for Edge, including the new Edge 17 release which is rolling out with the Windows 10 April 2018 update, and an issue in Safari 11.1 that could have caused example projects to fail to open.

We're still working hard to bring you more updates to Construct 3. Stay tuned for more beta updates over the next few weeks!

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Launch r99

New Additions

12 favourites
Xbox Live: support for Achievements
9 favourites
Instant Games: option for 'Load leaderboard scores' to return results from connected players only
6 favourites
Animations editor: option to configure up to five external editing programs in desktop app mode
5 favourites
Animations editor: fill tool mode to change all pixels with the same color. Disable the new "Flood Fill" to use it.


7 favourites
Instant Games: update to SDK v6.2

Bug Fixes

5 favourites
C3 runtime: a number of fixes for the Sine behavior
4 favourites
C3 runtime: Physics disabled collisions not loaded from savegames
5 favourites
C3 runtime: List object incorrectly added blank item if no initial items set
4 favourites
C3 runtime: fix Local Storage 'On item removed' not triggering
4 favourites
C3 runtime: Local Storage 'ErrorMessage' expression always empty
2 favourites
iOS: incorrect positioning of dialogs after orientation change
2 favourites
Mobile UI: hide swipeable panes when a modal dialog is shown
1 favourites
Animations editor: not usable in iOS due to sliding panels of the main layout blocking it
2 favourites
Animations editor: crash when trying to open the editor while it is already open
2 favourites
Animations editor: graphical glitches when changing the device orientation in iOS
2 favourites
Animations editor: image points improper placement after closing the editor
2 favourites
Animations editor: possible crash when opening the editor
2 favourites
Animations editor: possible crash when deleting frames
3 favourites
Animations editor: colors not saved properly to swatches after changing the alpha value while the color spinners are in HSL mode
2 favourites
Layout View: transform handles not showing up in overridden layers
3 favourites
Tilemap Bar: edit tilemaps which are below other instances
3 favourites
C2 projects using configurations should now be able to import to C3. Note it can import data from any configuration; you should delete all configurations except one before importing to C3.
3 favourites
Edge: work around bug in Edge 17 causing wrong mouse cursor to appear
3 favourites
Edge: rotate cursor not appearing in Layout View
2 favourites
Safari: possible error loading example projects

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  • Achievements!!!!

  • Thanks for Friend Leaderboard updatefor Instant Games plugin! Will it be ported to C3 runtime soon I wonder :)

  • Where's the video? :D

      • [-] [+]
      • 3
      • Ashley's avatar
      • Ashley
      • Construct Team Founder
      • 3 points
      • *
      • (0 children)

      We're only planning on doing videos for stable releases at the moment. The video will summarise everything in all the betas since the last stable release.

  • I did something stupid :-) I did a backup to work on my instant game in the beta version but then I opened with the beta version the backup and the original and now I can't get the leaderboards to load and show. Could it be because of the update of the SDK to 6.2? I also tried with R100 but they don't load as well