Beta versions are not as thoroughly tested as stable
Facebook Instant Games support & lots of bug fixes
16 March, 2018 ()
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Don't miss out on the latest and greatest new features in Construct 3.
Facebook have opened up the Instant Games platform to all developers, and we're pleased to launch the first version of a new built-in Instant Games plugin! This lets you integrate your games with Facebook Instant Games, allowing them to be published and played in Messenger and Facebook. A range of features are included such as sharing and leaderboards. We'll also be looking in to expanding that out in to more features later down the line. For the time being please refer to the official Instant Games documentation for more information and guides on how to get started. We'll be adding our own documentation in due course. We can't wait to see what you do with this new platform!
Other than that we have a big batch of bug fixes: key fixes include ensuring imported artwork maintains quality, possible crashes using the Export Manager or editing expressions, and a range of improvements to the Animations Editor. There are some important fixes here so we're hoping to bring this all to a stable release soon. We'll see how this release fares over the next week or so - if you run in to any issues, please file a bug following all the guidelines and we'll look in to it.
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Instant Games plugin: integrate your games with Facebook Instant Games!
Animations Editor: Keyboard shortcut to delete the current image point using the "delete" key
Imported artwork could appear with slightly corrupted alpha along edges
Possible crash in Export Manager
Possible crash while editing expressions
Improved results ordering in add condition/action dialog object search
Make sure find results always become visible after a search
Event sheet view: changing comment or group colors now affects the entire selection
Desktop build: local files were not listed under recent projects
Tilemap Bar: "X" and "Y" keyboard shortcuts now toggle the mirror and flip tools instead of just turning them on
Animations Editor: changes made with an external image editor not taking effect
Animations Editor: press "Ctrl" to disable 1 pixel padding when cropping an image
Animations Editor: tiled plugins don't use 1 pixel padding when the image is cropped
Animations Editor: crash when undoing image point deletion changes after closing the editor
Animations Editor: crash when using the reload tool on object types with no animations
Animations Editor: snap the edges of rectangles to the inside of grid cells when the "snap to edges" option is used
Animations Editor: pencil overdrawing
Animations Editor: erase with alpha 0 was not working properly
Improved error checking and robustness of safe mode