We have a big release for you today! Firstly we've added some new features like accessing the video source size, a new TypedKey expression, and a couple of other changes. We've also updated our Physics engine to a recent asm.js build and fixed a fairly long-standing bug with minifying projects using the Physics behavior.
Amongst several other changes, one of the more notable ones is that we've rewritten the text wrapping engine for the editor. This handles word wrap for both Text and SpriteFont. The code was pretty old and inflexible and was going to prevent us from adding new features, so we've updated it with a new and more powerful engine. It's designed to be pixel-perfect identical to the old engine, so in theory there shouldn't be any visible differences - but if you do spot anything off with Text or SpriteFont in this release, let us know.
We also released a beta of a desktop build of Construct 3, with features like saving to project folders. We've been fixing some issues with the desktop version. While this release fixes a couple of issues, we have some more fixes that will need a new desktop build release to resolve, so watch that thread for an update shortly.
Finally we're keeping a keen eye on Construct 3's reliability and are closing off some possibly rarer crashes that could happen in some circumstances. Hopefully this will make sure Construct 3 stays reliable even during long sessions.