Beta versions are not as thoroughly tested as stable

Beta versions are not as thoroughly tested as stable

Beta branch

Construct 3 r492

3D model texture loading; bug fixes; new demo game

30 June, 2026 ()

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Notes

We're now working towards a stable release so our focus turns to maintenance and reliability. However this release still has a significant update for 3D model: you can now load textures for a mesh from a URL, as well as unload textures, allowing for more dynamic uses of textures at runtime. We also have a great new demo game Selene to try out which you can find in the Example Browser, where you must design lunar defenses to fend off waves of attacks.

As ever there's also batch of bug fixes and other improvements detailed in the changelog. Happy testing!

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Launch r492

Changelog iconNew Additions

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3D model: actions to load and unload textures at runtime
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New demo game 'Selene'
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3D editor: Alt+Right click as alternative shortcut to orbit view

Changelog iconBug Fixes

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3D model: rotation via 'Set transform' action not working consistently (regression r490)
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Text: did not always render correctly with 3D camera
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Text: possible crash using 'auto' resolution mode with 3D camera
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Drawing Canvas: could not paste another Drawing Canvas (regression r491)
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Incorrect rendering with orthographic projection and low quality fullscreen mode (regression r482)

Changelog iconSDK updates

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Fix crash calling IObjectType.CreateWorldInstance() (regression r477)

Changelog iconScripting updates

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3D model: APIs for loading/unloading textures at runtime
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Update 'Local storage - script' example to use try-catch around setItem()

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